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hey, thanks for the feedback, I think my ambition was too high and ran out of time to put more story inside the gameplay….I spent too long writing loads of lore that never got in to the ‘finished’ product which I think would have made the difference. The Beacon, where the main gameplay takes place, was cut down so much due to time. But I’m definitely going to work on this after the jam because I had so much fun with this.