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(1 edit)

On Intel macos 10.15.7, I try to run the game (after removing the quarantine attribute) but it doesn't start up at all. There's no error/crash, no window, no process running as far as I can see, nothing at all. EDIT: actually looks like immediately once it starts running there is a java exception:

java.lang.IndexOutOfBoundsException

at java.nio.Buffer.checkIndex(Buffer.java:540)

at java.nio.DirectByteBuffer.get(DirectByteBuffer.java:253)

at com.inari.firefly.libgdx.DesktopInput$GLFWControllerInput.buttonPressed(DesktopInput.kt:182)

...

at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:111)

at com.inari.microdash.MicroDashKt.main(MicroDash.kt:55)

at com.inari.microdash.MicroDashKt.main(MicroDash.kt)

Hi and thanks for the report. Unfortunately I don't have an intel macos so I'm not able to test this by myself. 

But I just uploaded a patch. Please try again.

Thanks for posting a patch, unfortunately it has the same issue.

Hmm okay, lets give it a last try, I have added another patch. If you use a controller please also try without the controller  connected.

Ah thanks, it works without the controller plugged in! I forgot I had one connected all this time. With the controller plugged in it does still crash, but that's ok I don't think I need to use it. Looking forward to playing the game, since I love boulder dash on the C64!

Fine! What you can try too, if you didn^t have already, is to plugin the controller after the game has started. This might work. Otherwise just without controller, sorry. 

Thanks for playing after all and if you like it, I would be happy for a rate.