Oh no! Tales of Brittlebreach crashed! Did you actually collect a crash log, or was that just some placeholder text?
It’s cool that you could put this together in Löve! The performance is just terrible though, haha.
Usually I get the logs, but this time it seem it got lost. I had no time to improve performance ^^ You can hit "return" to switch to the more lightweight renderer, usually doubling FPS when GPU bound, but I think there is still a long road to go to fix all the performance issues XD Especially the realtime shadow around the player is a massive bottleneck, 50% of the power is used by this effect ouf