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A jam submission

Tales Of BrittlebreachView game page

Prototype using 3DreamEngine
Submitted by Luke100000 (@conczin) — 42 minutes, 30 seconds before the deadline
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Tales Of Brittlebreach's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#343.0003.000
Overall#412.6052.605
Gameplay#422.4742.474
Mood#432.5792.579
Audio#442.3682.368

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Oh no! Tales of Brittlebreach crashed! Did you actually collect a crash log, or was that just some placeholder text?

It’s cool that you could put this together in Löve! The performance is just terrible though, haha.

Developer

Usually I get the logs, but this time it seem it got lost. I had no time to improve performance ^^ You can hit "return" to switch to the more lightweight renderer, usually doubling FPS when GPU bound, but I think there is still a long road to go to fix all the performance issues XD Especially the realtime shadow around the player is a massive bottleneck, 50% of the power is used by this effect ouf

Submitted

Really great, I had fun playing this game. Nice job. There are few stuff that I didn't like but the game is nice.

Submitted

I got stuck between a table and a shelf and had to restart. But the noises! Wurgh. murgh. warrrrgh. So good. Need some music more than a 4 bar loop? Call me sometime. Loved it. 

Developer

Haha I may come back to this offer :D

Submitted

First time i try a game made with 3Dreamengine. Nice game, but i had a graphical bug : my character and the monsters had disappear, only the shotgun was shown. Otherwise, good work !

Developer

Haha, here we go, the first graphical bug ^^ I assume its the bone skinning shader.

Submitted

I liked the overall game, but would of liked to have seen more of the theme. I don't think I got too far as I managed to get myself stuck on the trees on the far right. I enjoyed playing it

Developer

Yes, sadly the theme and the story got stripped for time constraints. I plan to continue this project some day. The physics engine is a hacked Box2D, quite buggy  right now but I will fix that eventually :D