Really satisfying and well-implemented use of theme, enjoyed the actual earthquake mechanics, it did feel like the gameplay was somewhat secondary to the interestingness of the mechanism and it wasn't the clearest how the game worked re measuring score, what the build points(?) at the top did, how to get to "you survived" vs "game over" vs the round just ending, etc. - just something which could have been cleared up more with a tutorial page in game or something.
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Indeed a tutorial would be useful.
We planned to add a ruler to indicate that score is based on final height of the player character above ground. Also add some particles when player dies in an impact, hence Game Over. And also blink points red if you don't have enough to build.
Hopefully we will fix that problems postjam.
Thank you for the feedback!