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Branches 18 contains an potentially unwanted interaction between Switches and Spinners - if you complete a Spinner node, but then Switch away from it, you can no longer switch back to it, softlocking you until the next loop. This could be an intentional ordering requirement, but I’m not sure since it isn’t described in game IIRC.

👋 hey, thanks for noting this.

Yes that sounds like a bug. iirc a Switch only considers "unfixed" nodes; but that should be a valid switch-back.

I'll try finding some time in the coming weeks to fix it, but it's unlikely to be soon as I concentrate on Day of Maintenance.

Please let me know if you find other odd interactions 🙂 (Hope you're enjoying the game!)