I did a quick no-commentary recording. The video is still processing, so the embed will probably break, but here's the link:
Thoughts: It's cool that the player has so many moves they can do, but I found myself fumbling with the keyboard controls. I noticed that the game actually works with gamepad, so I'd suggest adding gamepad instructions to the tutorial.
The movement will probably feel better with mouse, but there are so many buttons to keep track of (ctrl, shift, e, f) in addition to WASD movement that my left hand felt overloaded. On gamepad, half of those actions would be mapped to bumpers, and it would be easier to melee without interrupting your movement. But I don't think I've played anything else in the genre on PC, so I can't compare.
More broadly, I found myself defaulting to the usual "spam melee attack + dodge roll" technique. The game should probably do more to discourage this and to encourage projectile use. The gun felt like a downgrade when I got it, because it also weakens your melee attack by occupying one of your arms.
Seems cool so far; hope the recording helps!