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Hi Joe,

The medial-axis carve will only cut as deep as the flute length of a V-bit, and only as deep as the corner radius of a ballnose cutter.

Make sure your canvas Z size is deep enough to accommodate the depth of the cuts that are needed - along with the layer's Z size, unless you modify your contour Z to stay within the layer.

For example:


The V-bit is a 90deg 1/2" diameter and has a flute length of 0.25", so that's as deep as it will go. The canvas + layer Z size is 0.25" to accommodate the full flute length of the V-bit.

Hope that helps!

 - Charlie

(1 edit)

I got all that...it sets up perfectly with words or other objects. It only seems to happen on the one  SVG file. I haven't figured out whats different about it yet. GOT IT... I have to load vector as a paths- layer then generate a shape from it . Then it carves  correctly. Must be something peculiar about that SVG file .

I'd like to see that SVG if you don't mind shooting it over at support@deftware.org

The internal rasterizer that takes an SVG and generates a raster-layer from it might be doing something that we can change, or at least look out for when parsing and rasterizing the vector image.

I'm curious how the Shapes From Paths differs from the raster-layer when directly creating one from the SVG file.

Feel free to send over the SVG and I can take a look and let you know what the situation is with it :)

 - Charlie