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(+1)

The art style is interesting, and the music chosen fits really well the setting of the game, but there are some things that need to be fixed.

  • Going from one room to another is confusing, and it leads to getting lost even very early at the game
  • As I understand, your goal is to collect the 30 pieces that are hidden in the map, however when I get one, it doesn't increase the count

I've also read that the shooting should have been automatic, however I enjoy when you can spam a shoot button and spawn 100's of bullets very fast 😉.

(+1)

Wait.... what platform did you play it with?
I'm so sorry, I didn't fix the parts counter bug on the windows version.
So, it's best played on your browser. Once again, sorry about that.
Also, about your first point, I had really hoped to not make the game confusing, but I didn't know how to build an in-game map at the time, sorry.

Nevertheless, thanks for playing my game.

(+1)

I've played the browser version, is there a more recent update?

And don't worry, no game is perfect. I don't intend to dismotivate you with those points I shared, it is to give you feedback about things that you may have not seen as you've made the game.

About being confusing, it's not about the map, but where you spawn when changing rooms. It looks like when you enter a new room, you spawn at a default location instead of the door/entrance that you cross. By spawning where it corresponds, it would make it the map way better to navigate.

I hope I helped you!

(+1)

Okay, I'll try to fix that in the next update. As for the default locations where you respawn.... it never did that before. Although, the game has that illusion of nearly being the same place even though they aren't.

Also, thanks for the feedback.