The interactions are pretty satisfying to watch but the second life is kinda useless if most times landing on the spikes will just bounce you back onto the spikes and if getting hit by a enemy stuns you long enough for them to hit you again.
Thanks for playing and thanks for the feedback! You can actually move before the enemy hits you a second time and get out of the way, and once you get upgrades you can jump out of the spikes. It's not obvious though and the invulnerability when getting hit is something I'd adjust going forward.