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(+1)

Hey,
Thanks for the feedback! The snake is quite aggressive, I agree. To the point it probably could be used a level based balancing mechanic which I didn't have the time to implement. So, I agree. I also wanted to make it progressively harder if you don't reset it in the light so there's a clear "pacing" in the game. Not sure if it worked as well I thought.

Thanks also letting me know about the bug. I will investigate it. Getting stuck might be related to non proper colliders, I would have to recheck the levels. Do you know where and how the box get stuck?

Thank you again!

(+1)

Yeah, I think that it stucks in random levels and only at the beginning. If it get unstucked, then it is ok for the whole level. I think that I unstucked it somehow with the right click (I am not sure if this is valid).

Hey, Thanks for the more info. I have tried to repro this, but I couldn't get it stuck. Right click isn't bound to any handler so it does not do anything. I even tried to do that. I have made an fix for the pushing mechanic which should make the pushing easier and more consistent. Hopefully this will resolve your issue as well!

Cheers!