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I like the minimalist style. The difficulty level ramps up too fast. Therefore it is risk the player gives up too soon . Would be fun with a bigger house with many floors, and perhaps other types of fruit :)

Initial idea was that you need to run further and further to restock apples but I dropped the idea as it took away focus on throwing apples at the doctors. But  if I should improve the game I might have a better house with a basement etc. perhaps something to do between waves like building palisades out of furniture