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I'm assuming you're connecting the controller before you run the game (doing it while running can get wonky, apparently).


Unity is weird with bluetooth controllers on PC and I know Nintendo ones seem to need a special wrapper to do anything with. If you're on Windows, there's x360ce, a utility that translates everything into Xbox 360 input which should get you more consistent results.

I was using my Macbook actually! I tried connecting it both before and during the game and it still did the spammy jump thing. It's not that big of a deal tho cuz I'm just fine using keyboard, I just thought I'd say something about it lol.

Sorry about that, I'm actually unable to test Mac builds. I did hear that Apple stuff uses an exclusive Bluetooth standard but that might just be on iPhones.