The graphics were adorable and the gameplay was simple, easy to learn, and pick up, even without any guide or even controls listed, all while being satisfying and fun to play.
I loved how within just 3 levels you were able to explore a lot of cool concepts to play with the theme, and all of them felt cool and unique.
It looks like other reviews have already touched on the difficulty but I did also encounter issues of some notes feeling genuinely impossible to reach (mainly in the second level).
For the third level it did feel overly punishing that you could fall into the pit after bouncing wrong (especially since it even looked like you clipped through the floor at times) , and while needing to time the bounce carefully to hit the center bar is fine I feel like hitting the walls at any speed or angle should at least successfully carry you to the other side.
Being said it was still a game that was instantly fun the moment a level started with no learning curve and addicting gameplay. At a difficulty setting I could manage and with more expanded levels I could easily see myself sinking hours into a game like this.