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(+1)

This was cute. I know they're not really alike, but the underground feel and the torches gave me a mincraft sort of vibe. I really liked the simplicity of the background art as well. Lots of really nice animations here as well, I was particularly impressed with the boss grabbing and throwing me. I also like the damage numbers, they're viscerally satisfying.

The two things that bothered me was how fast the fall speed was and that I couldn't seem to damage the boss? Maybe I was missing something, I fought him twice and died both times without seeing a single damage number pop-up.

Otherwise, very solid entry!

Thank you so much for your feedback! We really appreciate it.

About the falling speed and bad camera work, we are fully aware that it sucks in the current state. Maybe I should've sitck with a simpler approach like a fixed camera and no smooth following (since this smoothness is the main cause of it not properly following when the player is falling)

And the boss needs a visual output to tell people you can't hit it unless its vulnerable (show that you're dealing 0 damage instead of not showing anything). Because it has a vulnerable state, after hitting the ground.

Anyways, thanks again for the input and for playing!!