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The use of the limitation was interesting, gave a new perspective to the game although the only thing stopping you from going the opposite direction was the camera position.

Took me a bit to get the hang of the controls but overall it was enjoyable and challenging, a nice short experience. :D

Now this is just something extra but some visual indicator that you were dead/alive (like a different palette) could've helped sell the idea that you were changing between life and death.