Finally got a chance to check out all the updates. Been having fun with it so far! Noticed a few bugs, tho:
- Helena can't heal outside of combat any more. I don't know if this was an intentional change. When I go to the skills screen, and switch to her, Flesh Blood is grayed out and nothing happens when I try to use it. Also, Raise is able to be used outside of combat, but that doesn't make sense because allies are revived automatically outside of combat.
- In the cave by the waterfall by the hideout, if you go down the stairs, and to the south end of the room, there is a nook. I thought there might be something there, so I pressed the interact button ("c" on my keyboard), but that threw an error and it crashed. This doesn't seem to happen elsewhere in the cave.
- Leaving that same cave at night makes everything really dark, as if you were still inside the cave.
I haven't found a blood stone yet, which I think is what's necessary to learn magic. I'm excited to try that out. I think I've learned everything in the science skill tree, but I don't see a recipe for making syringes like the one you get as a reward from Tadeus, or anything similar. I was hoping to play around with mutation. Is there more to the science skill tree I haven't discovered yet? Does it require trial and error to discover more alchemy recipes?
Also, I mentioned the prices of alchemy ingredients and products way back when I first tried this game. I think you may have fixed things a bit so now one doesn't lose money making weak healing powder, but the prices still seem a bit wonky. I understand this probably isn't a priority, but I thought I'd lay out my observations.
- Cata Plant and Reg Leaf are the most plentiful and easiest to come by. They sell for 5 each.
- Corpse Weed and Razorbark are *significantly* more rare. Despite that, Corpse Weed sells for the same (5 each), and Razorbark actually sells for less (2 each).
- Weak Healing Powder requires four ingredients that could be sold for 17 silver total. However, it only sells for 10 silver, much less than the raw ingredients could be sold for.
- Weak Healing Powder can be bought for 20 silver, but with vendor discounts, it's very easy to obtain for 19 silver.
- Therefore, selling the raw ingredients and buying Weak Healing Powder is only very slightly more expensive than making one's own.
- Drowsy Hemp, Ocean Collard, and Fake Wintercress can be sold for 10 each. The ingredients for Bear Oil or Venom Flask could each be sold for 37 total. Bear Oil and Venom Flask sell for 75 each. That seems fine.
If you're interested, I think the simplest solution would be to just make Cata Plant, Reg Leaf, Corpse Weed, and Razorbark sell for 2 silver each. This would offer a strong incentive for the player to make their own Weak Healing Powder, both for their own use and for selling. It still wouldn't make a ton of sense that Corpse Weed and Razorbark sell for the same despite being much more rare, but oh well :P