This is nice concept. I liked the balance of infecting while trying not to kill. Putting this into practice was pretty hard though! I felt the ants were getting killed off too quickly, and maybe the difficulty curve was a bit steep. I tried out a strategy of luring the enemy ants away one by one. It worked for a while. Sometimes an ant would get stuck. The only thing I could think of to use the ant somehow was to draw an enemy towards it and then sacrifice it. The spore idea was cool too. Panning the screen was a bit hard. I think if some of the issues around ant control and screen movement are resolved this would be more fun. Good game overall!