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I enjoyed the game until I could proceed no further. I dont usually play the hard games, so lets not talk about that. I am sure there are players who would love these level designs.
One problem with control was that arrow button got me really confused, I would switch arrow button instead of a/d to move mid air. I rage quit there.
I really loved the portal concept, art and music. I also think all the levels that I could complete were well designed. I wish I could get more power ups so I could be more precise in this comment. 

All in all this is really good game and I hope you continue with this.

I hear you about the keyboard controls being...pretty bad, lol.  I found myself using the mouse a lot while testing but figured not everyone would like using the mouse buttons for the ability swap but I couldn't decide on a good keyboard scheme.  I wanted to let the player reassign keys for the jam but cut it early on due to scope creep, but that'll probably be something I add for the post-jam version.  I also plan on tweaking the difficulty a bit if not completely redesigning some levels since I wanted it to be hard, not frustratingly hard, but it seems the last few levels ended up being more difficult than I intended.  Thank you for your review and feedback!