This is visually a great game, the assets are all really high quality. The writing was charming too! I’d say the gameplay itself needs some refinement, having a single level to explore the mechanics wasn’t enough to get depth out of them. Spamming blue to get turrent refills always seemed like the correct move, so it felt like I wasn’t making many interesting dscisions from a gameplay standpoint.
You should look into disabling or locking the cursor, with winapi and glfw its a single line of code.
Overall very technically impressive game, with lots of care put in. You had so many people, I’m amazed you managed to get this out! Obviously you all are great at working in a team!