Cool concept that's fun to get the hang of. A skip turn button would definitely be a welcomed addition. Atmosphere of the game was well made with the art, music and sfx. Nice work!
Wheresthemusic
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The art and player perspective look great here and this is a fun little experience! I agree that the attack mechanic seemed to be a little wonky so I just avoided enemies. I hadn't realized what the smaller blood tank was and didn't realize until I died the first time. A little blurb explaining that and that the ship's tank was literally in the ship would clear that up pretty quickly. I did love seeing the two tanks on the back of the player too.
Otherwise I also didn't make use of the jump button at all and craters would be a cool fix for that. A sfx for mining the crystals might be a nice touch too. Looks like one crystal always fills half the gauge but a sfx that rises in pitch could help communicate that idea too, just a thought. The game right now is really just missing music otherwise. Awesome submission!
Cool concept and fun to play overall. I also found the starting corridor to be pretty confusing but afterwards things went well. The one moving platform was a tough spot because you can't see it very well to try and time out the camera's movement. The music did add a nice elegance to dancing on live tv
Awesome game! Had a lot of fun and was definitely challenged on that last level. Felt good once I finally solved it. I like the take on the theme and the feedback from the sfx worked really well. This game was easy to pick up and did a great job showing the potential to take it past the jam. Great work!
Fun game once I got the hang of it. Working without a reticle was a challenge but made it interesting at the same time. I could see multiplying the score based on the time it takes to destroy a dumpster, with a shorter time resulting in a higher multiplier. Could make the score more impactful. Nice work
Could easily see this being a fun and chaotic co-op game, I tried manning the truck solo to make sure I could get a feel in time for voting but I'll have to see this with a team. Love how the positions swap, it fits so well into the chaos. This is one of those games that would need the team chat in the trailer haha!
Loved this game! Func concept and the music fit super well. Loved the progression into the cloud as well, made the ending satisfying. Only thing that I could see being a useful addition would be some sort of UI to count the remaining water droplets. Once I found them all it was super evident with the "return to start" text but before then I kept circling back because I wasn't sure.
Nice take on what came off like a card game/visual novel hybrid. The text was a little small unless it was full screened and my game ended up not showing options at the end of one storyline so I was stuck but it was fun up until then.
This page says the music was original (it'd be great to see the team credits on the itch page) and I liked it. A game like this could really offer some ways of making the music more interactive and responsive to player decisions, and that would be another way to really suck the player in in terms of immersion. Just an idea. Nice work though!
Very well done narrative- really nice progression and tied to the theme so well! Yousayrandy had a great review that really summarized my thoughts as well. With this being a one-person team I'd say you've done very well! I especially like the character/tone in the writing, had a Strange Planet sense of humor and wit to it. Nice work :D