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Great art and animations. It has personality and character and feels like a slice of a full game. The details in the arena were great, like wires on the ground and animated motors. Would suggest having the boss move around, the player mechanics are neat but it's easy to win by stacking turrets in the corner.

Ooo yeah the boss jumping around the level from time to time would add some weight to turret placement and give players more chances to take in the environment on top of that. Great idea there, thanks for the input!