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I really like the pacing as it's laid out, with the space map. I also like giving scraps of paper and then dealing them out to use as inspiration; that would get so much cool shared creativity! My only problem is with uncovering questions or answers; why are we doing it? Do the questions need to eventually be answered? Is this just a portion that encourages roleplaying, but mechanically is not required?

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Thank you very much for the feedback! I want to work on this a little more after all is said and done. The reason I included questions as a requirement to continue was as a means of prodding players forward - to avoid the "there's no reason to do this, so let's not do it" issue. I didn't have a lot of space to explain my rationale (or much of anything!), so I hoped the cryptic nature of the questions/answers would fit with the cryptic nature of the rest of the journey. Thanks for pointing this out as a sticking point.