Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

So, I've seen this sort of suggestion come up a lot.

The issue is that it requires a strong editorial voice, quality control, and multiple revisions for everyone (as well as sometimes just telling people 'no') to maintain any sort of coherence, tone, or even basic compatibility or respect for canon.

This is not only a lot of work that I would have to do, but would also probably require that I piss people off in the process. I would rather not!

what if we did the reverse then and made an open-source system with forks for variants for specific types of games or we did what we did this time but did it with a bend towards a satellite tabletop genre like wargaming or card games?

can you explain the first idea a bit more? I'm not sure what you mean

we make the base for a system and have people submit expansions that are compatible with it to complete the system, each one tagged with its purpose/function is and what type of style of system it is intended for, so someone could mix and match them to make a complete system

so I just put out a game and then everyone makes supplements for it? Sounds like a win for me, but also like it could annoy some people 

Could be fun.

Having new rules to work with could provide those rules with content - which could help kickstart that game.

The question is do you want to make a game I guess.

(+1)

I'm making like 4 of them right now. 

I'd be willing to help out if you are up for it?