I spent a surprising amount of time playing this considering how simple it is. Cute sprites, the running into walls to time out enemies is kind of fun, I really like how once you can no longer one-shot enemies you have to change up your strategy and actually avoid the other rats, almost like a stealth roguelike.
It really needs a way to differentiate between empty space and unexplored areas, because it actually gets pretty confusing as is. Also, it needs a score or something so there's actually a point, even if it's just how many levels you've cleared. I missed having a display for hp/damage/enemy hp too.
STOP AVATARPOSTING