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(1 edit)

This is a superb control scheme - it's really unique, but still very intuitive, and provides a fun challenge that I've not seen anywhere else.

The difficulty ramps up pretty quickly, with the opening to the second level being quite a challenge for me, but it always felt fair and gave me chance to recover from most of my mistakes.

The general style is really quite charming, the graphics look great and fit the gameplay and the little yelps the character makes when they hit spikes are adorable.

Had a great time with this!

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Thank you for the feedback! This game is inspired by DK King of Swing, so I can't take all the credit for the controls haha. Glad to hear you enjoyed it overall. I hope to move forward with this project if others like it as well!

Fair enough on the controls - haven't played many console games in general, so it was new to me! Still seems really well implemented though, and I had a blast playing.

When I left this comment I'd played without reading the instructions, so wasn't aware you could charge jump. The second level got a whole lot easier once I was playing the game correctly with all the mechanics! I particularly liked the moving blocks in the fourth stage :)

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Thanks! Yes I don't think it is possible to get past level 2 without the charge jump. I'll have to add a tutorial or something to make that a bit more clear to newcomers. Glad you enjoyed the moving blocks!