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(+1)

Thanks for the feedback!

I'll def take a look at that sleeping thing.


It's harder than it's going to eventually be, I think. At the moment, Everyone works on the same rules so every human enemy is exactly as capable as you and there's way more of them. I'm working on tweaking the enemy generation now so you can see a broad variety of enemies, mostly starting with smaller, easier ones until you gain a little gear/skills