This was surprisingly fun and challenging. The artwork could obviously get some help but it’s not the most important part of the game. I’d say the music could go at a slightly faster pace for this kind of game, too.
My suggestions:
- make games last a bit longer!
- start with 3-button combos, and make them bigger and bigger as the game progresses.
- I second the request for keyboard support: I know some people use Dvorak but they’re the kind of people who know how to remap to QWERTY if necessary. Besides, Löve2d has scancode support which lets you make layout-independent bindings.
Tested with the standard Löve launcher on a Debian machine.