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(+1)

This was surprisingly fun and challenging. The artwork could obviously get some help but it’s not the most important part of the game. I’d say the music could go at a slightly faster pace for this kind of game, too.

My suggestions:

  • make games last a bit longer!
  • start with 3-button combos, and make them bigger and bigger as the game progresses.
  • I second the request for keyboard support: I know some people use Dvorak but they’re the kind of people who know how to remap to QWERTY if necessary. Besides, Löve2d has scancode support which lets you make layout-independent bindings.

Tested with the standard Löve launcher on a Debian machine.

Sam, thank you for taking the time to review our game, and for giving thoughtful feedback! This was unexpected, and now I regret that we didn't choose WTFPL. :-)