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(+1)

Takes a simple mechanics and shines through clever level design. Really well tuned-- a lot of the jumps you can only just barely make, very satisfying. 

Visuals and dynamic lighting were awesome as well.

Falling in the game made my stomach drop a bit, so well done!

My only thought was that using Left and Right to turn felt unintuitive (I'm used to those being used for strafing in FPSs). Perhaps this was done intentionally for people trying the game without a mouse, though.

(1 edit)

Thanks for trying the game out!

The left right turning is actually only if you use arrow keys as I  forgot to change that before I made the final build.
If you use WASD it should be as normal strafing wise. ( i was going to add full controller support but ran out of time and Left/Right arrow are essentially using that control scheme)
Maybe the arrow keys was more immersive though? Lol