This was cool, has a lot of intricate features that mesh with each other decently well. Though admittedly starting right into the main game is a bit daunting. I think a short guided tutorial going through the stages of hiring workers to gather resources, gathering the resources to craft items, crafting items, and then training and arming an adventurer would go a long way to ease the player into the game.
But as for just ironing out the mechanics themselves this certainly seems to have a hell of a lot to like. The UI looks good, I didn't encounter any major bugs, and the modding mechanic mentioned in the devlog sounds really cool, but when I tried to access the link I got this error message on the page:
[YkzGXoXurd8CsFy-6a9ObQAACV8] 2022-04-05 22:44:48: Fatal exception of type "RuntimeException"
My only real suggestion with the UI is to adjust the size of the text in certain boxes like the "Training In Progress" title, which is partially cut off.
And I didn't reach year 5 so I never saw the battle screen section, but it looks kinda neat.
Overall its very nice and seems to have deep, thought-out mechanics, just needs a bit more clarity in how you to use them. Good luck with future development and congrats on the baby!