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(+1)

Thanks for playing and for helpful feedback!

I agree that it can be hard to escape, especially on the last levels. Restart option is meant to help with that, but I guess it’s still hard to memorize everything! Though you could try to strategically collect lights in such order that leaves you with an escape path, it doesn’t require as much memorization.

I was thinking about making platforms accessible from below, but it’s a bit tricky, because they are part of the tilemap, so I needed to figure out how to modify individual parts of it at runtime. Maybe now that there’s no time limit I’ll get to it. :-)