Thanks! Initially I was going to implement materials (like in Procgen Mansion) in 1.2.0 but then chose to postpone it for later not to spend too much time on a single update. Hopefully this will be added in the next one.
Thanks! Initially I was going to implement materials (like in Procgen Mansion) in 1.2.0 but then chose to postpone it for later not to spend too much time on a single update. Hopefully this will be added in the next one.