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(1 edit)

64bit is lagging interface if cursor to hover objective or animated icon or next subtitle will delay took every 2~5 seconds. but I running 32bit is working fine and fast interface.

why i can't play 64bit lag tho?

(+1)

it depends on some processors, we are still investigating this problem

does run without gpu card?.

after saved, switched 64bit then load, seems scene is fine but still delay too

did you tried using feather icon on setting page

yeah. not working.

If 32bit works for you, So, what's is the problem then?

Name your processor, Windows x32 or x64 are in use? and the amount of RAM installed of course.

(2 edits)

in running x32, interface is fine but almost every delay 0.1~0.3 second and sometimes little dropped frames in scene 

in running x64, same problem x64 is little dropped frame in scene too but hella delay interface only

background system is not lag. this game is lag only


Processor Intel Pentium CPU N4200 @ 1.10GHz, x64, 4GB RAM.

Ok, I see.
Unfortunately, I don't know how to help you, but it probably has something to do with using an Integrated GPU.

Last time one person also wrote about delays, and he also said that he didn't have a discrete graphics card, so the game is probably just not optimized to run on PC, with integrated graphics.

(1 edit)

oh i see. thank you for tell me

I will play x32, fine anyway