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This is really cool! I like this style of game, where dialogue choices can loop events over and over as the player wishes.

Ballbusting (kicking, etc.) is more to liking, but I enjoyed the change of perspective in this one.

It would be nice if any of your future ballbusting games introduced a first person perspective, be it optional or not.

Keep up the good work!

(+1)

Thanks! I'm glad to hear you say that, since the next game will be 1st person, dialogue choice-driven (but with a larger scope.) Hopefully, this will allow it to be ported to Android and iOS (I'm going to test build this one for mobile sometime this week.) And plenty of kicking and other nuts-related hi jinks will be present :O

That's great to hear! Can't wait to try it out when it's ready.

Cheers!