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(2 edits) (+1)

I think I got stuck in the opening room in the web build. I chose mage.

Edit: Realized I needed to hold the direction of what and who I wanted to interact with.

Overall very nice! Pretty good length for a game jam game. I feel like running is way overpowered but then again, it's hand for when the ghost shows up. Only issue I found was the tumble down the stairs didn't trigger the first time so I had to go back up to check what to do then I tumbled.

Yeah, that's one of the assumptions I made. That the player would quickly figure out that you needed to press in their direction when starting interaction. I thought about changing it because I knew it would be an issue, but I chose to stick with it because I wanted to really get that classic FF1 / Dragon Warrior 1 feel. 

I just caught your second edit! Thanks for playing my game! Yeah I left the ability to run away successfully every time, in case people got bored with fighting monsters and wanted to finish the game. Technically, you never have to fight a battle in the game. And yeah, I encountered that bug a few times and could never quite figure out what was causing that behavior. I thought I had it fixed a couple times, but it kept popping up.