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(+2)

Sweet 0xFF00FF you got there :-)
Like you said, it gets a little easy, but reguardless I managed to die.
I like the weapon energy mechanic, but i think it would be a good idea to require a certain amount of energy minimum to fire, to avoid click-spamming out of impatience.
wasnt sure how the theme applied to the game, walked around the world for quite a while.
kickass music tho

(+3)

Thanks for playing! 

Yeah I actually tried to discourage click spamming by having the energy drain really quickly, but maybe there's a better way to do it. The music was written by our amazing composer FidelDelgado.

As for the theme, if you walk around you'll see that the map is a wrap-around in both horizontal and vertical directions. So the level is actually equivalent to a donut shape, that's why I called this game TubeWorld ;)  (I initially planned on having a minimap of a donut just to show where the player is but I ran out of time haha)

Thank you. It's quite easy to create dope music when the graphics/storyline is inspiring