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I really wanted to try the game, but when trying to run it on my Linux I'm being asked for a lot of Libs that I don't have.

Apparently this is happening because I developed at Love, since the same does not happen with games developed in other engines, such as Unity, Godot and GDevelop.

That's strange. Can you let me know what distro you are using so I can look into it?

If your distro has love in its packages you can use that to run the game by extracting the .love archive from the AppImage (together with the fmod libraries and the audio folder).

I use Ubuntu Mate 16.04

(1 edit)

It's probably because the love binary included in the AppImage was built with a newer version of glibc. You could try if the AppImage of the older  version of LÖVE (11.3) works on 16.04. If it does, I can easily put together a version of the game that uses that instead of the newest version.