Oh jeez. That bug is no good at all. Did it happen as a one off or is it reoccurringly happening?
I'll try and replicate, fix and put out a new build.... Thanks for the bug hunting & reporting - really appreciated!
Hey! Loving the game concept and it looks like the quest system is a great idea for balancing :) I'm getting the same bug where heroes get stuck on chests in the second level. When a lot of enemies are running around it's usually fine because they end up pushing eachother into it and getting unstuck but when only a few enemies survived they're stuck and you need to restart.
Good luck with the debugging ^^ great game