Noticed another one where the heroes will stay stuck at the treasure points indefinitely.
Hey! Loving the game concept and it looks like the quest system is a great idea for balancing :) I'm getting the same bug where heroes get stuck on chests in the second level. When a lot of enemies are running around it's usually fine because they end up pushing eachother into it and getting unstuck but when only a few enemies survived they're stuck and you need to restart.
Good luck with the debugging ^^ great game