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(1 edit)

Thanks for the BulletFury demo project!  It looks pretty promising and I was able to get it working on Unity 2020.3.33 URP.

One request... Can you update the dll compile directory so the plugin doesn't break if you move the BulletFury folder into a sub-directory?  (error message below)  I like keeping my project folders organized and it's a pet peeve when assets completely break if you simply move them to a sub-directory.

`error CS0006: Metadata file '/Users/B/.../_Game_Jams/BulletHell22/Assets/BulletFury/BulletFury/Plugins/BulletFury.dll' could not be found`

Seems to me like unity has kept the reference alive - have you tried closing and reopening the project? Unity loads DLLs into memory and doesn't unload them, so if you move them it sometimes complains. In theory, there is nothing there that forces it to be in that directory!

Cool, that did the trick.  I had to re-add the BulletFury render feature, so I bet it has something to do with that.  Either way, problem solved, thanks.