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The game is  definitely fun but also very rough.

I think I'll stop there, I got a good glimpse of the game anyway. With too many bugs to enumerate it's hard to try to find how you're really supposed to get the "first" (the middle one) book behind the fence in the beginning. Soulbinding with the spider behind the fence then soulbinding back seems like a good idea but when you souldbind back you get teleported out of bonds of the map.

I manage to get the two other books, and maybe you're actually supposed to get this one third, but between the memory violation crashes, the number of times I got stuck, without even mentioning how confusing the UI is at first (basically automatic turning and up arrow to soulbind do not go well together, but up arrow to soulbind is probably not a good idea anyway) I rarely get up to there. For example I've no idea if you are supposed to interact with enemies behind walls or if it's just a bug.

Don't get me wrong, it's a game jam, the game is ambitious, I know how it wants to go, it's fun, even, which is the reason why it's frustating that it's painful to play.

excellent feedback - what is are you on?