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Nice work, 3D is tricky to pull off in the time given, so great job on making such a nice 3D platformer in 9 days. It's a little hard but engaging

(+1)

Thank you! 3D is actually what I am most comfortable with and have spent most of my time with Godot on. That being said, I tried to keep the number of features low so I could focus on levels and polish. I would have loved to have had time to add enemies or more obstacles.