Well done! I love the cute pixel art you did for this game. But it was quite difficult for me to try and understand the mechanics of the rope as I couldn't get through a lot of the level. I think for a skill-based platformer like this, the rope shooting mechanic needs to be more reliable and precise, though I'm unsure how to improve this. Great job though!
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I'd agree that the rope swinging isn't as intuitive as I had hoped it could be, and as I think about different ideas like a momentum based swinging adventure using the mouse, that could feel more freeing overall... but yeah there are so many directions it could go haha. Glad you liked the art and thanks for the feedback!