The intent there is that your initial descriptors may change based on term results. In the future refined version of this game, stats will sincerely be removed entirely and this will be cleaned up.
I do not currently have any revised tables that represent the removal of numerical values for occasional results. That said, I recommend simply replacing any STAT+/-1 results with narrative results, like gaining a new keyword or interacting with an NPC or taking a risk (perhaps a 2d6 vs 7/9 throw) to determine an interesting outcome.