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Interesting concept!

The start was brutal though. Only having one shot before needing to reload is a bit frustrating. The precise timing needed on shooting the can to make the platform in the right place was annoying. I think that if the bullet followed the can and always hit it then you could remove a lot of the frustration while keeping the precision "get the can in the right place" aspect. Definitely has potential though!

Hey, thanks for playing! I totally agree with the absurd precision being overkill (everyone has said something similar about it). I really wanted to change it but the deadline was brutal to keep up with. I really like your feedback for improving it and plus it would still maintain the precise timing element. I could probably scrap the whole shooting element in that case. Thanks again and I hope you have a great day!