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as you've pretty much all found out, the gameplay aspect in indeed fairly limited, with this one. it was meant more as an experimental, narrative experience, and a project for me to learn a bunch of stuff.

so there are indeed no way to win this, although there was definitely a bunch more in the plans that ended up having to be left out. (the two characters on the menu scene, for instance, were planned in a part of the story that didn't make it.)

still, thank y'all for playing and for your feedback! <3