Just wondering if you tried my method of moving the character to 122, 311 in the rmBasicDemo room? I can send you a copy if youre getting different results. For me the issue is that the game freezes in corners and I cant push them out of the wall. However if the character is completely in a wall, the game wont freeze and they can be pushed out.
Viewing post in TDMC 2.0 - for GameMaker 2022+ comments
Here is an example file with the character slightly overlapping a corner. At the start of the game, use a gamepad and it will freeze. Using a keyboard I can walk out of the corner. If the character starts more inside of the solid, it wont freeze.
Here is a video showing the freeze. First part is keyboard movemet, second is gamepad. I added a timer just to help with the visualization.
Thanks for taking a look
So, check out this tweet:
https://twitter.com/Pixelated_Pope/status/1516815617109635073?s=20&t=VWha6dl9I8t...
Just call that function in your step event before movement_and_collision (or after or both, honestly) and you'll never get stuck in a wall and freeze the game ever again