1.215b (End-Tech)
- Fixed a bad interaction between kill shot procs and night vision zone
- Added a safeguard to counteract situations in which the space tether would not randomize an attack phase correctly
- Space tether defense sliders are now immune to most status effects
1.216 (End-Tech)
- Drone Flock now adds a marker on your ship to make it stand out more from your flock
- Lowered damage flock drones take from prop/ground collisions (12/s-->4/s)
- Fixed player sometimes being able to take ground/ceiling collision damage during jumps
- Fixed player position helper appearing too early when colliding with command system zone ceiling
- Fixed some typos