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Ahhh I hate this game! I also love it. But it has one flaw for my taste: a random track on every run makes the game feel very random. We can't design and tweak the vehicle for the obstacles in front of us, so any vehicle has a high probability of breaking on the first obstacle. I would rather choose a level and try to "solve" it. So, frustrating fun, but still fun :)

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I have found "45Ā°" vehicules to be very efficient ^_^ This one broke after 236m.

Thanks! Yeah, multiple unique levels with different challenges would be objectively better, but with the jamā€™s time constraints I opted for the random generation. The tilted vehicles are very powerful! I actually wrote about them in the ā€˜tips n tricksā€™ section of the gameā€™s description, so good job figuring that out if you havenā€™t read that. :)

hehehe ,  EZ