On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Connor Magson

165
Posts
21
Followers
14
Following
A member registered Nov 11, 2018 · View creator page →

Creator of

Recent community posts

nice find! thank you for playin buddy

Thank you for the detailed feedback! I really struggled getting the movement predictable because of how random Godot physics are haha, I tried my best though. Yeah I’ve found that with jam games, if there is no checkpoint system, people won’t want to try again from the start and they’ll give up. Thanks!

Thanks! I loved the art on your game too :D

Thank you! Yeah I spent my last hours finished the levels instead of fixing the camera hahah

Really fun game, great job! I found it a little bit easy. The concept is super unique, I don’t think I’ve seen anything like it before! Congrats :)

Ahh so the dough need to rise! Makes sense :D

I made my game too difficult as well hahah

Cool submission, very unique! My reaction speed isnt fast enough though :)

Nice submission, the mechanics seem really solid and the art is nice and consistent :) I couldn’t figure out what to do after putting the 4 dough balls out onto the trays though, I’m sure I’ve clicked on everything. Did you make all the assets yourself, if so congrats! :D

Thank you! :) It’s definitely not just you hahah, it takes a while to get a hang of them, and they could be explained better in-game.

Thanks a lot! Yeah the camera issues are frustrating, I spent most of the final day finishing off the levels rather than bug-fixing haha :)

Thanks! :)

Thank you for the kind comment :) The game definitely ended up more challenging than I intended.

(1 edit)

Thank you very much! Glad you enjoyed it. :)

(1 edit)

Congratulations on 1st place! Super original and really fun, it is very well deserved! :D

Thank you very much! Yes I made everything myself, the music, the sfx, even the fonts haha.

Thank you! Yeah it’s so hard to get platforming controls just right.

Thanks a lot! :D

Thanks a lot! I’m glad so many people liked it! :D

Thank you!

Thanks a lot! :)

Are you using the mono version of Godot? Because all the scripts are C#.

(1 edit)

Thank you! Yes the hook can definitely be improved.

Thanks a lot! :)

Thank you! Haha yeah that portrait thing is an ASCII troll face. Glad you enjoyed it!

Thank you!

Thank you for the great feedback! Yeah I was using the comfort44s colour palette and I started to run out of different colours eventually so I had to use some of the darker ones lol, I guess I probably should’ve just reused the bright colours… :D

Aw thank you, I really appreciate that! I’m still a huge noob when it comes to music so I’m glad you liked it. :D

Thanks! Yeah platforming controls are really hard to get just right haha

Thank you! I’m glad you enjoyed it! :D

Thank you! :)

If you want you could try running it from the source. My first guess is that it’s related to one of my shaders because they seem to always break on different OSs for some reason.

Thank you, that really means a lot! For the art I took inpiration from the ‘oldskool’ style of ASCII art. As for the music, I can’t really say, I just did what I usually do which is mess around in Mixcraft until I have something that sounds cool to me hahaha.

Thank you very much! :)

First of all, who’d’ve guessed how well minesweeper and snake would mash together?! Also, the art and the music were fantastic, I absolutely loved the silhouetted introduction. Great job team!

Thanks! Yeah, multiple unique levels with different challenges would be objectively better, but with the jam’s time constraints I opted for the random generation. The tilted vehicles are very powerful! I actually wrote about them in the ‘tips n tricks’ section of the game’s description, so good job figuring that out if you haven’t read that. :)

Thanks a lot, great score! I’m glad the destruction made you feel like that instead of feeling frustrated!

Thanks a lot for the great feedback! I’m certainly gonna add a quick restart button post-jam, it’ll definitely improve the gameflow a lot. The splash screen blinking is timed with the music but on web the extra audio latency breaks it unfortunately.

Hahaha that’s a great score! Glad you could have some fun with it :D

Hahaha thanks :D